🎥 Go from AI character concept to animation — in minutes.

What if we told you that with the right workflow, you could go from an AI-generated character to a fully animated, motion-captured performance in just minutes?
That’s exactly what we show in Part 3 of our AI to Blender series.
In this session, we took our latest AI creation — a mischievous goblin — and brought it to life using motion capture. We walked through the full process: bringing the rig into Blender, applying mocap data, and setting the stage for custom animation and storytelling.