Learn to add sculptural detail to your AI models with this easy, beginner-friendly workflow

We’re keeping the creative momentum going as our AI to Blender series rolls forward—so here’s what’s new and what’s coming up next!
🎬 New Tutorial Release: Deep Dive into Displacement
This week’s tutorial is all about displacement—how to make your AI-generated models feel real, tactile, and production-ready by adding sculptural surface detail. We explore how to use a high pass technique to generate effective displacement from your textures, and then walk through everything you need to know about setting up displacement properly in Blender. It’s a foundational skill for realism, and this video is a practical, beginner-friendly deep dive.
You’ll learn:
- What displacement maps are and how they can add realistic detail to your model
- How to generate displacement from your texture using a simple high pass technique in Photoshop
- How to apply and fine-tune displacement in Blender (without sculpting!)
- Common pitfalls to avoid (like spiking or mesh inflation) and how to get clean, reliable results
- Why this workflow works especially well for AI-generated or scan-based models